Some Tuesday Night Changes
March 9th, 2010I wanted to stop by and let everyone know of some changes that are going on in the podcast. Considering that you’ve probably realized this isn’t a usual podcast post, I’ll talk about the most obvious change. We’re going to start taking two weeks between the stories we tell. We’re going to do this for a number of reasons, but mostly it’s for me to have time to plot and the like. It takes me a bit to come up with a new story after the last one ends, I spend a few days working out all the problems and kinks. I would love to be able to make writing my full time job, but sadly that is not the case, not yet anyway!
So, now for the first week following the end of a story, we’ll be posting the story in full as usual. Then, the week after that, I’m going to post about what the next story will be, and use that post as the link on the front page of the site where I track percentages. That way you guys have an idea of what will be coming! So without any further delay, let’s talk about next week’s story!
Because of Alice in Wonderland coming back into our lives, I’ve been thinking a lot about making a story in a fantastical world of nonsense. It’s had me thinking in nonsense a lot, which is quite fun, if I do say so myself (and I do). So next Tuesday we will begin part one of Adventures Through The Window, a fun twist of Lewis Carroll’s titles.
In this story, young James feels like he is just another face in a large school until a mysterious substitute teacher takes an interest in him. Despite his cautious nature, James can’t help his curiosity when he happens to see the man walk through a large glass window on his way home from school one day! Unable to stop himself, James finds himself following his new teacher into a world unlike anything he’s ever experienced. To get back out again, James must not only find his way, but find himself as well.


Bioshock had one of the most interesting fantasy settings I’ve seen in a very long time; they took it even farther in the sequel. If you aren’t familiar with the series, Bioshock takes place in an underwater city called Rapture. It was a civilization not held to the rules of the surface world. The game’s focus is primarily on genetic research. Rapture had no rules stopping scientists from whatever they pleased.
The biggest improvement is the new creative strategy scenarios. In Bioshock 2 you really get to set up your battles much better than in the first. On top of that, you have a whole new set of weapons that will set many different sorts of traps for your enemies to walk through. You can really lay out where people will come from by looking around, and then plan your battles accordingly. It’s fantastic.


